The mechanic is very simple yet the idea is very complex. Altough it took me for a long time to complete, I really liked your game - especially your level design.
Ever wonder what it'd be like to be a mighty knight, waving your massive sword around as you venture to penetrate a large dragon in order to save your kitten friend? Well, you've come to the right place!
The game design and puzzles seem very simple at first glance: you able to move around, and have to traverse different obstacles using your sword as a pole in order to elevate yourself, cross gaps, and finagle yourself into tight spots. As you progress, your tiny sword becomes larger as more and more puzzles become available; earlier puzzles that have specific paths will become multi-pathed, and the new puzzles will make you think outside of the box while also fully utilizing your new found length
There really wasn't anything I could find in this game that seemed glitchy or unfair; just a fair warning, if you feel like the first couple of puzzles are easy, the last room will really test if you're good with your length!
All in all, you should try this game out not just for it's interesting game design, puzzles, or concept, but for all of the amazing innuendos ;D
The gold level was kicking my ass, but this is a great game. Up until the 2nd checkpoint on the gold level, I never really got frustrated, it was more i was excited to figure it out.
not a fan of the part in gold sword where you lose progress if you miss. the controls arent nearly good enough for that lol. i was at abt 5 minutes and the rest was just that single part where you have to fall and "reach for it". had no idea what i was doing wrong. great game other than that unnecessarily frustrating part. all the other difficulty felt fair
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3:09
HOLY CRAP!!!! SUB 10 LET'S GO!!!!
EDIT: 3 TRIES ONLY
GOOD GOD I'M ON A ROLL
TRY 4
TOOOOOOO HARD
10/10
XD
The mechanic is very simple yet the idea is very complex. Altough it took me for a long time to complete, I really liked your game - especially your level design.
Well played
32:26, great game, the slow mastery is rage inducing and rewarding at the same time!
It took me over 4 tries to finally get this, the last level is hell!
47:08
67:36
sixty-fucking-seven minutes. that last room was PUR EVIL
Completed in 18:05. Just under 15 minutes of that was spent on the last room.
28:41 first time. Great game, really interesting movement and platforming!
10:01
so close
got a 7.09, gonna start hunting eeven more tho
Update: 6:16!
Garbage trash, don't even bother.
screw off
Nice projection mate :)
good game. really hard tho (that makes it even better)
hard😏
God this game is so fuckin' hard but god damn it was it so rewarding to slay that damn dragon
Hard😏
I want to die.
Could do better my time was 12mins and 6 sec
the sword controls remind me of getting over it
man I relate this character I to have a cat died need rescuing that's stuck by Dragon
I dunno man, that sounds like a hentai plot
i was high when i wrote this
im literally to stupid to finish level 5
length 5 is literal hell. Especially the last section.
Fun game though!
I really like the movement mechanic, but at the same time i dont think ive ever been that frustrated with one :'D Cool game!
Excellent game. Slightly lewd dragon-talk there. :P
Took John Carmack's quote about story in a game too seriously 😏
Ever wonder what it'd be like to be a mighty knight, waving your massive sword around as you venture to penetrate a large dragon in order to save your kitten friend? Well, you've come to the right place!
The game design and puzzles seem very simple at first glance: you able to move around, and have to traverse different obstacles using your sword as a pole in order to elevate yourself, cross gaps, and finagle yourself into tight spots. As you progress, your tiny sword becomes larger as more and more puzzles become available; earlier puzzles that have specific paths will become multi-pathed, and the new puzzles will make you think outside of the box while also fully utilizing your new found length
There really wasn't anything I could find in this game that seemed glitchy or unfair; just a fair warning, if you feel like the first couple of puzzles are easy, the last room will really test if you're good with your length!
All in all, you should try this game out not just for it's interesting game design, puzzles, or concept, but for all of the amazing innuendos ;D
My playthrough:
6:00 best time :) it's real
The gold level was kicking my ass, but this is a great game. Up until the 2nd checkpoint on the gold level, I never really got frustrated, it was more i was excited to figure it out.
very unique game mechanic . nice design, challenging quick strategy platformes. finish it in 40m
Ok what about the plot tho, you can't just say nothing about the plot
I did it :'D
14:14 g
0/10
17:29 good game
edit:went down to 9:32!
edit 2: 7:.31.340
i hate this game
hot dragon 10/10
sussy
Your game is so fun
Good game!
17:56
not a fan of the part in gold sword where you lose progress if you miss. the controls arent nearly good enough for that lol. i was at abt 5 minutes and the rest was just that single part where you have to fall and "reach for it". had no idea what i was doing wrong. great game other than that unnecessarily frustrating part. all the other difficulty felt fair
finally did this and it took me an hour and 5 minutes
SO FRICKING HARD THAT I LOVE IT
not recommended i played for an hour and now im twice as suicidal
I did rage quit the first time but I came back and the second time did 13:47
The first time was straight up 40 minutes or more
I WAS AT 1:00 THEN I GOT TO GOLDEN SWORD AND I GOT 4:59 BROOOOOOOOOOOOOOOOOOOOOOOO