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Summary

Help Gnocchi the cat explore a tiny roguelike planet, fighting monsters and collecting powerups along the way. Try to advance as many worlds as possible! Feel free to leave a comment telling us how far you got!

Created in 72 hours for Ludum Dare 38 Jam. The theme was "A Small World".

Controls

  • Mouse:
    • Click on a face of the planet to jump there or to perform an action.
    • Click and drag the planet left and right to rotate.
  • Keyboard:
    • Rotate: Z X or < >
    • Front-Left Side Action: Left arrow or Up arrow
    • Front-Right Side Action: Down arrow or Right arrow
  • Touch
    • Tap on a face of the planet to jump there or to perform an action.
    • Swipe the planet left and right to rotate.

Credits

  • Vu Ha - Code
  • Rose Peng - Art
  • Johan Soriao - Music

Notes

  • v1.2.1
    • Post-Jam Additions:
      • Playable in mobile web browser (note: audio is not supported on mobile web browser)
  • v1.2.0
    • Bug fixes:
      • Fixed bug where player could sometimes initiate a move command in mid air causing the player to no longer be positioned correctly on a tile
      • Fixed bug where player's camera would be locked in rotate mode after double clicking extremely fast
      • Fixed bug where player could move onto the wrong side of a tile when clicking extremely fast at the start screen
  • v1.1.0
    • Bug fixes:
      • Fixed issue where player could move onto the portal spawn side as it was flipping causing the player to get destroyed inside the world
      • Fixed enemy damage scaling issue
      • Fixed player weapon and shield pick up bonus scaling issues
      • Fixed missing names of items and enemies
    • Post-Jam Additions:
      • Added keyboard controls

Comments

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World 28

Died on lvl.70 from hitting the wrong key by mistake and getting one shot.

Each round gets VERY long latter on but it doesn't get boring quickly, nor does the music get annoying so a very good game you can spend ages playing.

If I were to recommend some things it would be to change the Info at the bottom about the squares, such as have it slide over instead of poping in and out and also a physical bar for health too and if it have a signal like the outline changing when you can one-shot something that would be helpful too.

Have fun :)

died on level 43  surrounded by robots with hp 1233 .. ouch

Love it!

Oh my goodness! I LOVE THIS!!! 

I really, really wish you are able to save progress though.....

Really cool! Would appritiate a lot if the devs once it's out on mobile could replay here Thanks! GREAT GAME

One of the best Ludum Dare 38 games I've played so far! I could go further but stopped at World 44. Amazing graphics and gameplay.